AI Insights · Timothy · April 2022
Top 5 Waifu Games on Android in South America for Q1 2022
Discover the performance of the top 5 Waifu games on Android in South America during Q1 2022, including metrics on downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 Waifu games on the Android platform in South America showcased varied performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Honkai Impact 3rd
The game experienced a fluctuating revenue trend, starting at around $32K and peaking at approximately $50K in the week of February 28. Weekly downloads were stable initially, with a notable peak of about 31K in the same week. Active users showed an upward trend early in the quarter, reaching over 159K by the end of February, before declining to around 115K by the end of March.
KonoSuba: Fantastic Days
This game saw modest revenue figures, with a peak of about $2.8K in the first week of January. Downloads were relatively steady, averaging around 3K weekly, with minor fluctuations. Active users gradually decreased from approximately 31K at the start of the quarter to about 20K by the end of March.
League of Pantheons
Revenue for League of Pantheons peaked at around $8.8K in mid-January, followed by a gradual decline. Downloads saw an initial spike to about 22K in early January but then dropped significantly. Active users mirrored this trend, starting at over 12K and decreasing to around 2.5K by the end of March.
Azur Lane
Azur Lane's revenue figures were highest at approximately $17.6K in late December but saw a general decline over the quarter. Weekly downloads remained relatively low, peaking at around 4.6K in early January. Active users ranged between 7K and 10K throughout the quarter, maintaining a fairly stable trend.
Sword Master Story
The game had consistent but low revenue, peaking at about $400 in the third week of February. Weekly downloads were stable, averaging around 2K, with a slight dip in the final week of March. Active users were steady throughout the quarter, averaging around 4.5K, with a slight decline towards the end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.